Mythblock · Player Guide
Getting Started
Quickstart
Join the server
Create your island
Your first block
Link your Discord
Rules
Your Island
Phases & evolutions
Workbench & recipes
Members & coop
Bank, upgrades & level
Warps & visits
Minions
Composter
Spawners
Breaker tools
Lucky Block
Island events
Economy
Coins & Crystals
Pay & balance
Coupons
Ranks Passes
Cosmetic ranks
Progression ranks
Perks
Passes & Battle Pass
Quests Progression
Quests
Daily & weekly tasks
Achievements
Bounties
Achievement token shop
Crates Rewards
Crates
Pouches
Keys & Key Shop
Voting
Vote sites
Rewards & streaks
Vote Party
Season
Current season
Leaderboard & prizes
Mall & Season Shop
Discord
Link your account
Slash commands
Rewards & color roles
Referrals
Your data (GDPR)
Store Purchases
Store, delivery & redemption
Reference
All commands
All menus
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Mythblock · Player Guide
Getting Started
Quickstart
Join the server
Create your island
Your first block
Link your Discord
Rules
Your Island
Phases & evolutions
Workbench & recipes
Members & coop
Bank, upgrades & level
Warps & visits
Minions
Composter
Spawners
Breaker tools
Lucky Block
Island events
Economy
Coins & Crystals
Pay & balance
Coupons
Ranks Passes
Cosmetic ranks
Progression ranks
Perks
Passes & Battle Pass
Quests Progression
Quests
Daily & weekly tasks
Achievements
Bounties
Achievement token shop
Crates Rewards
Crates
Pouches
Keys & Key Shop
Voting
Vote sites
Rewards & streaks
Vote Party
Season
Current season
Leaderboard & prizes
Mall & Season Shop
Discord
Link your account
Slash commands
Rewards & color roles
Referrals
Your data (GDPR)
Store Purchases
Store, delivery & redemption
Reference
All commands
All menus
Essentials commands
All systems
Message catalog
Help Support
Tickets
Contact & support
Changelog
Roadmap

Coins & Crystals

The two currencies: Coins earned in-game and Crystals earned rarely or bought, and where each comes from and goes.
Updated 11d ago
Pay & balanceCheck your balance, send Coins to other players, view transaction history, and use the island bank.
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Built with Aveiro
MythBlock has two currencies: Coins (the grind currency) and Crystals (the premium currency). Coins flow constantly through gameplay. Crystals are rarer, earned through milestones or purchased on the webstore.
In short
Coins are your everyday currency: sell items, complete quests, vote, or just break blocks. Crystals are premium: earned through prestige, passes, vote streaks, and the webstore. Crystals cannot be traded between players.

Coins

Coins are the backbone of the economy. You earn them through normal gameplay and spend them on upgrades, ranks, and services.

Earning Coins

Selling items (/sell)
The primary coin source. Sell prices are dynamically adjusted to target roughly 14,000 Coins per hour using EWMA smoothing. When the community sells heavily, prices drop. When selling slows, prices rise. A per-material market index (floor 25% of base price) prevents any single item from being farmed indefinitely. Compressed items sell at 400x their base unit price. Enchanted items sell at 20,000x. Island upgrades can add up to +25% sell price bonus.
AFK rewards
Earn 20 Coins every 60 seconds while online (after a 5-minute warmup). Daily cap: 1,000 Coins from AFK. You also earn 2 XP per interval.
Quests and daily/weekly tasks
Tutorial quests: 100-400 Coins. Easy: 400. Medium: 800-1,200. Hard: 1,500-3,000. Extreme: 7,500-10,000. Daily tasks: 500 each. Weekly tasks: 2,000 each.
Voting
Vote on any of the 11 vote sites for Coins per vote, plus jackpot rolls that can award bonus Coins.
Vote party
2,500 Coins to every online player when 100 community votes are reached.
Progression rank daily bonus
Higher progression ranks grant daily Coins automatically: Tier 2 gives 50/day, scaling up to 10,000/day at Tier 9 (Ascendant/Evergreen Eternal).
Bounty claims
Kill a bountied player to claim 100 to 1,000,000 Coins. 0% tax on bounty payouts.
Crates, lucky blocks, and island events
VoteCrates, seasonal crates, lucky blocks, and positive island events (like coin_rush) can all drop or boost Coins.

Spending Coins

Sink
Cost range
Progression ranksVaries per tier (9 tiers across two tracks)
Island upgradesPhase progression, bank, storage, entity caps
Entity cap upgradesAnimals: 25,000 / Monsters: 15,000 / Villagers: 50,000 per step
Prestige250,000 base, scaling by level^1.2 (e.g. P2: ~574k, P10: ~3.96M, P25: ~11.9M)
Event shopEvents cost Coins or Crystals (1 Crystal = 1,000 Coins conversion)
Mall rent50,000 to 200,000 Coins per season
Player transfers (/pay)Fee based on rank tier
Bounty posting100 to 1,000,000 Coins locked until claimed or expired
Death penalty
You lose 50% of your pocket Coins on death. Coins stored in the island bank are safe. Spawn, tutorial, and build worlds are exempt.

The sell system

The /sell command uses a dynamic pricing engine to keep the economy balanced.
Setting
Value
Target income14,000 Coins/hour
Base unit price0.30 Coins
EWMA smoothing0.20
Price floor0.20x base
Price ceiling5.00x base
RecalculationEvery 10 minutes
Island sell bonus cap+25%

Per-material market index

Each material has its own market index that decays when that material is sold heavily and recovers over time. This prevents grinding a single item all day.
Setting
Value
Min index (floor)0.25 (25% of base price)
Recovery per window+0.05 toward 1.0
Decay strength0.35
Full decay threshold250,000 Coins sold per window

Progressive daily sales tax

A daily tax applies to your total sell income. It resets at the start of each day.
Daily turnover
Tax rate
0 - 50,0000%
50,001 - 100,0005%
100,001 - 500,00012%
500,001 - 3,000,00022%
3,000,001 - 10,000,00032%
10,000,001+45%

Key sell prices

A selection of base prices (before multipliers). The full list covers 280+ materials.
Item
Base price
Cobblestone / Stone / Dirt1
Wheat / Carrot / Potato2
Coal / Charcoal4
Raw Iron / Lapis4
Iron Ingot / Amethyst Shard6
Raw Gold8
Gold Ingot / Glowstone10
Emerald18
Diamond / Ender Pearl / Phantom Membrane24
Blaze Rod30
Ghast Tear60
Ancient Debris69
Shulker Shell120
Netherite Ingot270
Totem of Undying750
Nether Star1,800
Dragon Egg4,500
Compressed and enchanted multipliers
Compressed items (400 raw = 1 compressed) sell at 400x the base unit price. Enchanted items (20,000 raw = 1 enchanted) sell at 20,000x. This makes high-tier minion output very valuable.

Crystals

Crystals are the premium currency. They cannot be traded between players.

Earning Crystals

Source
Amount
Webstore~0.99 EUR per 100 Crystals
Prestige reset100 Crystals (flat, does not scale with level)
Monthly passes (Sigil/Aether/Eclipse)300 / 1,000 / 1,700 Crystals
Vote streak milestones10-1,000 Crystals at various days
Vote jackpot10 Crystals (1%) or 100 Crystals (0.10%)
Battle Pass tiersSelect tiers on both free and premium tracks
Season leaderboard prizesTop placements award Crystals
Seasonal cratesSome crate tiers drop Crystals
Achievement rewardsSelect achievements award Crystals
CouponsSome coupon types grant Crystals

Spending Crystals

Sink
Cost
Cosmetic ranksAcolyte: 500, Sentinel: 1,500, Void: 3,000, Shadow: 6,000, Dragon: 12,000
Rank upgrade fee+250 Crystals when upgrading from an already-owned rank
Crate keysVoid: 500, Shadow: 900, Dragon: 1,200, Season: 1,600 (limit 1)
Battle Pass tier skip~40 Crystals at T1, scaling +2/tier, x1.75 after T70
Event shop (premium)Events buyable with Crystals for 3x duration bonus
Season shop itemsVarious seasonal cosmetics and items
Mall stall purchase2,500 to 5,000 Crystals (one-time, by size)
Mythic rank
The Mythic cosmetic rank (above Dragon) cannot be purchased. It is crate-only.

Cosmetic rank flight caps

Higher cosmetic ranks also increase your maximum stored flight time.
Rank
Max flight (minutes)
Acolyte (default)30
Void45
Shadow60
Dragon90
Mythic120

Commands

Command
What it does
`/bal`Check your Coin and Crystal balance
`/bal <player>`Check another player's balance
`/sell`Sell items from your inventory
`/sell all`Sell all sellable items in your inventory
`/bank`Open the bank interface
For transfers and vouchers, see the Pay & balance page.
Pay & balance