Player-placed bounties: place a coin reward on another player's head, claimed on kill. 100-1M coin range, 72h expiry, 3 active per player, refund on expire.
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Bounties let you place a coin reward on another player's head. When someone kills the target, they claim the bounty. Bounties expire after 72 hours if unclaimed, and you get a refund.
PvP feature
Bounties require player kills to resolve. You cannot place a bounty on yourself.
How bounties work
You place a bounty by specifying a target player and a coin amount. The coins are deducted from your balance immediately. When someone kills the target (last hit), the bounty pays out instantly. If nobody claims the bounty within 72 hours, it expires and you receive a full refund.
Rules
Setting
Value
Minimum bounty
100 coins
Maximum bounty
1,000,000 coins
Max active bounties per player
3
Tax rate
0% (no cut taken)
Expiry
72 hours
Refund on expire
Yes (full amount)
Claim mode
Last hit
Kill tracking window
30 seconds
Self-target
Not allowed
Requires player killer
Yes (environmental deaths do not count)
Announcements
The server announces bounty events to all players:
When a bounty is created
When a bounty is claimed (kill)
When a bounty expires
Commands
Command
What it does
/bounty list
List all active bounties
/bounty post (target)
Open bounty creation GUI
/bounty cancel (target)
Cancel your bounty on a player (refund)
Aliases: /b, /jexbountyFor other progression systems, see Quests and Achievements.